Chipmunk's rigid body_ type. Rigid bodies hold the physical properties of an object like
it's mass, and position and velocity of it's center of gravity. They don't have an shape on their own.
They are given a shape by creating collision shapes (cpShape) that point to the body_.
Rigid body_ velocity update function type.
Chipmunk's rigid body_ type. Rigid bodies hold the physical properties of an object like it's mass, and position and velocity of it's center of gravity. They don't have an shape on their own. They are given a shape by creating collision shapes (cpShape) that point to the body_. Rigid body_ velocity update function type.