cpSpace.damping

Damping rate expressed as the fraction of velocity bodies retain each second. A value of 0.9 would mean that each body_'s velocity will drop 10% per second. The default value is 1.0, meaning no damping is applied. @note This damping value is different than those of cpDampedSpring and cpDampedRotarySpring.

struct cpSpace
cpFloat damping;

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