This file sets up a simple interface that the individual demos can use to get
a Chipmunk space running and draw what's in it. In order to keep the Chipmunk
examples clean and simple, they contain no graphics code. All drawing is done
by accessing the Chipmunk structures at a very low level. It is NOT
recommended to write a game or application this way as it does not scale
beyond simple shape drawing and is very dependent on implementation details
about Chipmunk which may change with little to no warning.
IMPORTANT - READ ME!
This file sets up a simple interface that the individual demos can use to get a Chipmunk space running and draw what's in it. In order to keep the Chipmunk examples clean and simple, they contain no graphics code. All drawing is done by accessing the Chipmunk structures at a very low level. It is NOT recommended to write a game or application this way as it does not scale beyond simple shape drawing and is very dependent on implementation details about Chipmunk which may change with little to no warning.